ner IDE (Programmierumgebung) ist schnell geschrieben und ausgeführt. Aber oft sieht man nicht was dabei eigentlich tatsächlich passiert. Spätestens wenn man dann sein Program... rtikel soll den ganzen Prozess mal auf unterster Ebene, angefangen vom Source Code bis hin zum ausführ
the MidpointFindingKarel class should
* leave a beeper on the corner closest to the center of 1st St... o central corners if 1st Street has an even
* number of corners). Karel can put down additional beepers as it
* looks for the midpoint, but must pick them up again before it
* stops. The world may be of any size, b
/**
* Class to ask User for a integer start number to
* calculate Hailstone Numbers sequence.
* @author Axel Werner
*/
public class Hailstone exten... ================\n\n");
int input = askForNumber();
println("Calculating Hailstone Numbers now:\n");
int tmp = doCalculations(input);
pr
rdKarel class should draw
* a checkerboard using beepers, as described in Assignment 1. You
* should make sure that your program works for all of the s... ttern2
* depending on what kind of Pattern has been set on the
* last line (1 row down)
*
... OST-CONDITION: Karel filled the whole line with a Beeper-Pattern
* sitting on the last Field o
ther in <MAXSTEPS> steps and
* uses <delay> ms between each step.
*
* @param square Object of ... Color of the GRect Object
* @param MAXSTEPS Number of Steps (resolution) to get from Start to Finish Color
* @param delay in ms to delay between each step.
*/
private void fadeColor( GRe... t is one way to ROUND a double
* to a full number (integer). Because casting a double to an int dr
new velocity or strength to bounce even higher as before. Its not acting as i would expect it in real ... is? please send me a email or comment on the YouTube Video.
**
Here is the short Video that shows the behavior.
* http://www.youtube.com/watch?v=RFEuTBagNkk
===== Java Code: =====
<code java BouncingB
ndomly chosen color,
* a randomly chosen radius between 5 and 50 pixels, and a
* randomly chosen p... ored and random size circles
* on the canvas. Number of circles and valid radiuses are
* configurab... olor();
}
/**
* Method to return a random Number between
* the given min + max Parameters.
*
* @param min minimal integer value to pick a rand
ole (on Y=3),
* facing EAST
*/
if( noBeepersPresent() ) {
cleanLeft();
cleanRight()... acing EAST
*/
turnLeft();
move();
pickAllBeepers();
turnAround();
move();
turnLeft();
... cing EAST
*/
turnRight();
move();
pickAllBeepers();
turnAround();
move();
turnRight();
}
private void pickAllBeepers() {
/* This Method picks up ALL Beepers at
In addition to editing the program,
* you should be sure to edit this comment so that it no longer
*... turnLeft();
while( frontIsClear() ) {
if( noBeepersPresent() ) {
putBeeper();
}
move();
}
// Front is now blocked (top on column), drop another beeper if needed.
if( noBeepersPresent() ) {
pu
er
* to determine and report the min. + max. numbers in the list.
*
*/
public void run() {
p...
println( "Please enter a list of integer Numbers, one a line,\n" +
"or enter '" + SENTINEL ... {
/*
* Special Case 2:
* No values has been entered. Aborting Programm with
* special note.
*/
println("No Values has been entered. Aborting Programm.");
} else {
/*
e
* following picture:
*
* {picture2}
*
* Because the original point and the mouse position
* appear to be joined by some elastic string, this
* technique is called rubber-banding.
* Although this program may seem quit... URE BONUS:
*
* The temporary Line while in "rubber band mode" is
* colored in RED to indicate the
====
I found an interesting Question on one YouTube Video Tutorials and thought about testing it out ... to it.
The Original Video was: [[http://www.youtube.com/watch?annotation_id=annotation_974871&v=TL7td... v]]
Question was:
<code>
what is the difference between c+=b and c=+b
</code>
My Answer to that Qu
ivate static final int BRICK_HEIGHT = 12;
/** Number of bricks in the base of the pyramid */
private... W++ ) { // for each ROW...
// Calculate the Number of Bricks on this ROW and ...
int BricksOnThi... 2; // determine Canvas middle of X-Axis, just for better readability.
println("Canvas is " + CanvasX